//_createfx generated. Do not touch!! main() { // CreateFX entities placed: 15 ent = maps\mp\_utility::createOneshotEffect( "firelp_large_pm" ); ent.v[ "origin" ] = ( 1785.62, 1974.55, 2783.88 ); ent.v[ "angles" ] = ( 346.197, 249.073, 139.464 ); ent.v[ "fxid" ] = "firelp_large_pm"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "fire_fallingdebris" ); ent.v[ "origin" ] = ( 1785.62, 1974.55, 2783.88 ); ent.v[ "angles" ] = ( 1785.62, 1974.55, 2783.88 ); ent.v[ "fxid" ] = "fire_fallingdebris"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "firelp_small_pm_spawner" ); ent.v[ "origin" ] = ( -633, -511, 215 ); ent.v[ "angles" ] = ( -633, -511, 215 ); ent.v[ "fxid" ] = "firelp_small_pm_spawner"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "firelp_small_pm_spawner" ); ent.v[ "origin" ] = ( -529, -530, 225 ); ent.v[ "angles" ] = ( -529, -530, 225 ); ent.v[ "fxid" ] = "firelp_small_pm_spawner"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "firelp_small_pm_spawner" ); ent.v[ "origin" ] = ( -895, 98, 165 ); ent.v[ "angles" ] = ( -895, 98, 165 ); ent.v[ "fxid" ] = "firelp_small_pm_spawner"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "firelp_small_pm_spawner" ); ent.v[ "origin" ] = ( -629, -414, 202 ); ent.v[ "angles" ] = ( -629, -414, 202 ); ent.v[ "fxid" ] = "firelp_small_pm_spawner"; ent.v[ "delay" ] = -15; ent = maps\mp\_utility::createOneshotEffect( "fire_wall_50" ); ent.v[ "origin" ] = ( 659, -568, 294 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "fire_wall_50"; ent.v[ "delay" ] = -15; ent = maps\mp\_createfx::createLoopSound(); ent.v[ "origin" ] = ( 659, -568, 294 ); ent.v[ "angles" ] = ( 659, -568, 294 ); ent.v[ "soundalias" ] = "fire_woodtrash_small2v2res"; }