//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** // RANK/UNRANKED OPTIONS // SOME VARIABLES WORK IN RANKED MODE AND SOME IN UNRANKED MODE //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Determines the type of rank the server uses. // RANKED SERVER TYPE 1: On a ranked server type 0 custom classes are allowed and // players will need to unlock weapons and attachments (powerrank can be used). // // UNRANKED SERVER TYPE 1: On unranked servers type 1 players will not have a rank // and only weapons allowed by the server admin can be used, also class limitations // can be set (virtual ranks can be used). // // RANKED SERVER TYPE 2: On ranked servers type 2 players will have a rank but weapon // and class limitations apply like in unranked server type 1. Custom classes are not // allowed (powerrank or virtual ranks can't be used). // // 0 = Ranked server type 1 (default), 1 = Unranked server type 1, 2 = Ranked server type 2 set scr_server_rank_type "0" // 0= custom class editor // Promotes players to rank 55 automatically when they connect to the server (RANKED SERVERS TYPE 0) // 0 = Disabled (default), 1 = Enabled (just unlock weapons), 2 = Enabled (also unlocks attachments and camos) set scr_power_rank_mode "2" // Increase this value for servers with slow network connections (players getting disconnected while power ranking) // Allowed values: 0.5-2.0 (default is 0.5) // set scr_power_rank_delay "0.5" // This variable controls if virtual ranks should be enable or not (UNRANKED SERVERS). // Virtual ranks are ranks that are assigned to players when they connect to the server based on their name. // So, for example, if a virtual rank "Sgt." is defined with a ranking level of 12 then a player connecting to // the server with the string "Sgt." within his/her name will be assigned a ranking level of 12. // 0 = Disabled (default), 1 = Enabled (use ranks in names), 2 = Enabled (rank is based on score) // set scr_enable_virtual_ranks "0" // Abbreviation contained in the player's name and the rank to be assigned based on it // set scr_virtual_ranks "Pfc.=3;LCpl.=6;Cpl.=9;Sgt.=12;SSgt.=15;GySgt.=18;MSgt.=21;MGySgt.=24;2ndLt.=27;1stLt.=30;Capt.=33;Maj.=36;LtCol.=39;Col.=42;BGen.=45;MajGen.=48;LtGen.=51;Gen.=54;CDR.=55" // Total number of points for each rank level. The player will advance rank level during the game based on points. // Allowed values: 1-10000 (default is 50) // set scr_virtual_ranks_score "50"