//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** // ADVANCED MAP VOTING SYSTEM // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Activate or deactivate the Advanced Map Voting System // 0 = Disabled (default), 1 = Enabled (use the scr_amvs... variables), 2 = Enabled (use current server's rotation) set scr_amvs_enable "0" // Time players will have to vote for the gametype when there's more than one gametype allowed. // Allowed: 5-45 seconds. // set scr_amvs_gametype_time "15" // Time players will have to vote for the map when there's more than one map allowed. // Allowed: 5-45 seconds. // set scr_amvs_map_time "15" // Time players will have to see which gametype/map combination won before starting the load. // Allowed: 5-45 seconds. // set scr_amvs_winner_time "5" // Gametypes to be displayed in the list of gametypes during the vote. // Format is "gametype1;gametype2;..." // Default value is all the gametypes supported by the game. // set scr_amvs_gametypes "ass;bel;ch;ctf;dom;dm;ftag;gr;gg;koth;hns;lms;lts;oitc;re;sab;sd;ss;war;tgr" // Maps to be displayed in the list of maps once the gametype has been chosen. Multiple lines are allowed in case the value goes over 1024 characters. // When custom maps are entered in the list the mod will try to use the "human name" if defined in variable scr_custom_map_names. // Format is "mp_mapname1;mp_mapname2;...". Add the gametype at the end of the variable to select certain maps for specific // gametypes, for example, scr_amvs_maps_ctf_1, scr_amvs_maps_koth_1, etc. // Default value is all the stock maps. // set scr_amvs_maps_1 "mp_convoy;mp_backlot;mp_bloc;mp_bog;mp_broadcast;mp_carentan;mp_countdown;mp_crash;mp_creek;mp_crossfire;mp_citystreets;mp_farm;mp_killhouse;mp_overgrown;mp_pipeline;mp_shipment;mp_showdown;mp_strike;mp_cargoship;mp_crash_snow;mp_vacant" // Allow the current map to be an option for map voting // 0 = Disabled (default), 1 = Enabled // set scr_amvs_can_repeat_map "0"