//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** //****************************************************************************** // GAMETYPE DESCRIPTION //****************************************************************************** // In Last Man Standing is every player against each other. There are no friendly // players, there are no teams, and most importanly no time to think. // The game finishes when one player eliminates all the other players, reaches // the score limit or the round reaches the time limit. //****************************************************************************** // LAST MAN STANDING SETTINGS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Number of lives that each player will have. // 1-10: Number of lives for the round. set scr_lms_numlives "1" // Number of total rounds that will be played set scr_lms_roundlimit "0" // Score limit to win the match // When the score limit is set to 0 the game will be played based on the time limit set scr_lms_scorelimit "3" // Time limit for each round. Round will finish once the time limit is reached. set scr_lms_timelimit "0"