//********************************************************************************** // // _ _ _ ___ ___ _ ___ ___ _ // | | | | | | | \/ | | | | \/ | | | // | |_| | ___ | |_ _ | . . | ___ | |_ _ | . . | ___ __| |___ // | _ |/ _ \| | | | | | |\/| |/ _ \| | | | | | |\/| |/ _ \ / _` / __| // | | | | (_) | | |_| | | | | | (_) | | |_| | | | | | (_) | (_| \__ \ // \_| |_/\___/|_|\__, | \_| |_/\___/|_|\__, | \_| |_/\___/ \__,_|___/ // __/ | __/ | // |___/ |___/ // // Website: http://www.holymolymods.com //********************************************************************************* // Coded for Openwarfare Mod by [105]HolyMoly //****************************************************************************** //****************************************************************************** // GAMETYPE DESCRIPTION //****************************************************************************** // In Kill Confirmed two teams fight each other for the highest amount of confirmed // kills. Extra points will be awarded if the kill is confirmed by picking up the // enemies dogtags. //****************************************************************************** // KILL CONFIRMED SETTINGS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Number of lives that each player will have. // 0 = Unlimited, 1-10: Number of lives for the round. set scr_kc_numlives "0" // Seconds it will take the player to respawn again once killed. // -1 = Instant respawn, 0 = 10 seconds, > 0 Time in seconds set scr_kc_playerrespawndelay "5" // Number of total rounds that will be played set scr_kc_roundlimit "1" // Number of rounds to play before switching sides set scr_kc_roundswitch "0" // Score limit to win the match // When the score limit is set to 0 the game will be played based on the time limit set scr_kc_scorelimit "1500" // Time limit for each round. Round will finish once the time limit is reached. set scr_kc_timelimit "20" // Seconds it will take to spawn new waves of players set scr_kc_waverespawndelay "0" // Force to always use the start spawns. This will ensure that players will spawn // always on the correct side of the map in no-crossing-sniper-type maps. // 0 = Disabled (default), 1 = Enabled // set scr_kc_forcestartspawns "0" // Wait until the end of the round to perform a team-balance // 0 = Disabled (default), 1 = Enabled // set scr_kc_teambalanceendofround "1" // Amount of time before Dog Tags are removed from the field // 5-60 Seconds, 15 = (default) // set scr_kc_dogtag_autoremoval_time "45" // Control which type of obituaries should be shown to all the players in the server // 0 = Disabled, 1 = Enabled, 2 = Show only TKs (default) set scr_show_obituaries_kc "2" // ***************************************************** // Scoring //****************************************************** // Score amount for Confirmed kills // 0-500 points, 10 = Default // set scr_kc_enemy_dogtag_score "20" // Score amount for Denied kills // 0-500 points, 5 = Default // set scr_kc_team_dogtag_score "5" // Score for retrieving your own DogTags // 0-500 points, 30 = Default // set scr_kc_dogtag_retrieve_score "30" // Score for retrieving dogtags from your own enemy kills // 0-500 points, 20 = Default // set scr_kc_dogtag_attacker_owner_score "20" // Team kill Points for Player Only // 0-50 negative points set scr_score_player_teamkill_kc "-5" //****************************************************** //****************************************************** // KC Obit Messages, lower left hand corner // 0 = Disabled, 1 = Enabled (default) // set scr_kc_dogtag_obits "0" // Denied Sound on Player // 0 = Disabled( default), 1 = Enabled // If enabled, "DENIED" will be played on the player that denies the kill (picks up their teams tag) // set scr_kc_denied_player_sound "1" // Denied Sound on Team // 0 = Disabled, 1 = Enabled (default) // If enabled, the entire Team will hear "DENIED" when OPPOSING player denies their kill (picks up their teams tag) // set scr_kc_denied_team_sound "0" // Allow the announcer to speak during the game // 0 = Disabled, 1 = Enabled set scr_allow_leader_dialog_kc "1" // Show the minimap to be shown in hardcore mode (HARDCORE) // 0 = Disabled (default), 1 = Enabled // set scr_hardcore_show_minimap_kc "1" // Forces the compass (showing the North, South, West, East coordinates) in hardcore mode (HARDCORE). // 0 = Disabled (default), 1 = Enabled // set scr_hardcore_show_compass_kc "1" // Shows enemies in the minimap when firing a non-silenced weapon // 0 = Disabled (default for hardcore mode), 1 = Enabled (default for non-hardcore mode) // set scr_minimap_show_enemies_firing_kc "0" // Show enemy dogtags on minimap if enabled // 0 = Disabled, 1 = Enabled (default) // set scr_kc_show_dogtags_minimap "0" // Show the dogtags in the compass if enabled // 0 = Disabled (default globally), 1 = Enabled (only for kc gametype) set scr_hud_compass_objectives_kc "0" // Show dogtag exploding fx on timed out tags // 0 = Disabled, 1 = Enabled (default) // set scr_kc_dogtags_explode_fx "0"