//********************************************************************************** // // _ _ _ ___ ___ _ ___ ___ _ // | | | | | | | \/ | | | | \/ | | | // | |_| | ___ | |_ _ | . . | ___ | |_ _ | . . | ___ __| |___ // | _ |/ _ \| | | | | | |\/| |/ _ \| | | | | | |\/| |/ _ \ / _` / __| // | | | | (_) | | |_| | | | | | (_) | | |_| | | | | | (_) | (_| \__ \ // \_| |_/\___/|_|\__, | \_| |_/\___/|_|\__, | \_| |_/\___/ \__,_|___/ // __/ | __/ | // |___/ |___/ // // Website: http://www.holymolymods.com //********************************************************************************* // Coded for Openwarfare Mod by [105]HolyMoly //****************************************************************************** //****************************************************************************** // GAMETYPE DESCRIPTION //****************************************************************************** // In Free for All ( AoN ) every player is against each other. There are no friendly // players, there are no teams, and most importanly no time to think. // Make first kill with your knife, then pickup ammo for your weapon. // Ammo pickup resets after every death. // The game ends when one player reaches the score limit, or time limit is reached. //****************************************************************************** // FREE FOR ALL ( AoN ) SETTINGS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Number of lives that each player will have. // 0 = Unlimited, 1-10: Number of lives for the round. set scr_aon_numlives "0" // Seconds it will take the player to respawn again once killed. // -1 = Instance respawn, 0 = 10 seconds, > 0 Time in seconds set scr_aon_playerrespawndelay "-1" // Number of total rounds that will be played set scr_aon_roundlimit "1" // Score limit to win the match // When the score limit is set to 0 the game will be played based on the time limit set scr_aon_scorelimit "100" // Time limit for each round. Round will finish once the time limit is reached. set scr_dm_timelimit "10" //************************************** // Player Dvars //************************************** // Allow Hardpoints // 0 = Disabled, 1 = Enabled set scr_game_hardpoints_aon "0" // Force weapon on player // Choices are: "beretta_mp;colt45_mp;usp_mp;deserteagle_mp;deserteaglegold_mp" Default = "colt_mp" // set scr_aon_force_weapon "colt45_mp" // Perk 1 // Choices are: "specialty_null;specialty_bulletdamage;specialty_quieter" Default = "specialty_null" // set scr_aon_specialty_slot0 "specialty_null" // Perk 2 // Choices are: "specialty_null;specialty_fastreload;specialty_rof" Default = "specialty_fastreload" // set scr_aon_specialty_slot1 "specialty_fastreload" // Perk 3 // Choices are: "specialty_null;specialty_bulletaccuracy;specialty_bulletpenetration;specialty_longersprint" Default = "specialty_longersprint" // set scr_aon_specialty_slot2 "specialty_longersprint" //************************************** // Ammo Bag Dvars //************************************** // % Chance Ammo Bags will be dropped // O - 100 % Default = 90 // set scr_aon_allow_ammo_bags "100" // Ammo Bag Removal Time // 5 - 60 seconds Default = 15 // set scr_aon_bag_removal_time "15" // Random Amount of ammo in the bag // 0 = Disabled, 1 = Enabled (default) // set scr_aon_rand_ammo_bag "1" // Amount of Ammo in Bag // If Random enabled, this could be the MAX amount // If Random dis-abled, this will be the EXACT amount // 0 - 50 bullets Default = 20 // set scr_aon_max_ammo_bag "20" // Show Scavenger Perk Enabled on first kill // 0 = Disabled, 1 = Enabled (default) // set scr_aon_show_scavenger_enabled "1" // Show Scavenger icon on ammo bag pickup // 0 = Disabled, 1 = Enabled (default) // set scr_aon_scavenger_icon "1" // Allow Ammo Bag drops using Hardpoint Weapons // 0 = Disabled (default), 1 = Enabled // set scr_aon_allow_hardpoint_ammobags "1"