//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** // WEAPON LOCATION MODIFIERS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Activate or deactivate the Weapon Location Modifiers // 0 = Disabled (default), 1 = Enabled // set scr_wlm_enabled "0" //****************************************************************************** // The values for the following dvars represent a percentage of the standard // weapon damage. 100 represents no change to the standard damage, anything // under 100 will decrease the weapon damage, and anything over 100 will // increase the weapon damage. Allowed values are between 5 and 200. // Default value for all the weapons is 100 (standard damage). //****************************************************************************** // set scr_wlm_upper_arm "100" // set scr_wlm_lower_arm "100" // set scr_wlm_hand "100" // set scr_wlm_upper_leg "100" // set scr_wlm_lower_leg "100" // set scr_wlm_foot "100" // set scr_wlm_head "100" // set scr_wlm_neck "100" // set scr_wlm_upper_torso "100" // set scr_wlm_lower_torso "100"